Flowspace

Mobile app prototype

Overview

 

What
Mobile productivity app for Stanford University class CS 147: Intro to Human-Computer Interaction

Who
Helen He - Design guru
Karen Ge- Creative technologist
Roy Nehoran - Hacker extraordinaire
Erin Smith - Curious builder

Timeline
Jan - March 2021

Skills and tools
Design thinking, product realization, prototyping, Balsamiq, Figma, React Native

Final class project website
Flowspace official project website

Background

 

This project was done as part of the Stanford University course CS 147: Intro to Human-Computer Interaction. Our problem space was about health & wellbeing. We specifically wanted to investigate how people who have shifted to remote work during the COVID pandemic are adjusting to an all-virtual workplace.

Needfinding

 

Focus on extreme users

Screenshot 2021-03-24 165310.png

We interviewed people from both sides of the remote-work spectrum: those who have been working remotely long before the pandemic, and those who were originally working in highly in-person jobs and had to transition to virtual.

Common themes

  • Control

  • Want to be productive

  • Desire to avoid distraction

  • Feeling stressed and overwhelmed

  • Constant connectivity

Notable quotes

People aren’t equipped yet to realize that in some ways, they might actually be helping themselves by not being always available.
It’s kind of like this screen is a duty and it feels like my master at this point.
It’s about having a good understanding of what you need to accomplish, and which info channels you use.

Pinpointing the problem

  • Burnout by info overflow and 24/7 connectivity

  • Notifications, messages, other distractions

  • Difficult for right environment for productive work

Final problem statement: How might we help people get into productive state when working and stay there?

Solution

 

flow - /fləʊ/
“The mental state in which a person performing some activity is fully immersed in a feeling of energized focus, full involvement, and enjoyment.” - Wikipedia

Coming up with “Flowspace”

  • Mobile app

  • Concept inspired by the psychological definition of “flow state”

  • Uses guided sessions to help users enter their own flow

  • Also help users develop long-term flow habits with self-reflection and long-term project planning

Main functionalities

🌊

Do flow session
Set up flow environment, flow short-term anytime

💭

Reflect on flow session
Log and track completed flow sessions

📅

Plan long-term flow
Set up flow routine for long-term projects

Prototype iterations

 

User feedback and changes

  • Users wanted to flow for long-term goals too, not just a generic flow session

    • Fix: Added “select long-term goal”

  • Users wanted to be able to pause or stop flow session

    • Fix: Added pause and stop buttons

  • Users wanted to see flow history both visualized and written out

    • Fix: Added tabs so users can see visualized data and flow history log

  • Users wanted to directly start flowing for long-term goal

    • Fix: Added “start flowing” button for each long-term goal

  • Users confused on how to delete goal

    • Fix: Added “delete” button

Prototype evolution for flow session functionality

Prototype evolution for reflect functionality

Prototype evolution for long-term planning functionality

Final prototype

 
hifi%2Bcover.jpg

Extras

 

Moodboard

Fun fact: Flowspace's visual branding was inspired by how the Disney movie Soul depicted what a flow state looked like. It was a blast working with the gradients and mixing warm and cool colors!

Moodboard for Flowspace

Moodboard for Flowspace

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